Designing Quality in Interaction theory

The primacy of perception towards interaction is the main focus of this workshop, proposing an approach to effectively taking it into consideration in the design process.
Course taught in English for the master degree (5ects) at TU/e, The Netherlands by the later Kees OverbeekePhilip MendelsJelle StienstraJeroen PeetersTeun VinkenPierre Lévy (organiser)Caroline HummelsStephan WensveenMiguel Bruns AlonsoJoep FrensPhilip RossOscar Tomico PlasenciaEva Deckers.

In this two-week workshop, theories of interaction design are explained and explored through applications. The DQI approach to Interaction Design is theory informed. This means that theory inspires and even guides the way we look at interaction, and the way we design for interaction and experience.


- Phenomenology and experience (Merlau-Ponty and Dewey)
- Gibsonian theory of perception
- Models of interaction: Interaction Frogger
- Resonance
- Rich Interaction
- Societal Design
- Craftsmanship

These theories, philosophies and models will be explained first and then explored in a series of interaction designs, i.e. practical applications.