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Perceptive qualities
Currently updating
Publications
Dassen, W.,
Wensveen, S. &
Levy, P.
(2017). Light Behavior Design: Violation of Unification Principles and the Effect on the User Experience.
In Design Interactive Systems Conference, DIS17
(pp. 259-263).
New York, NY, USA: ACM.
https://doi.org/10.1145/3064857.3079157
Deckers, E.J.L.,
Wensveen, S.,
Levy, P. &
Ahn, R.
(2013). Designing for Perceptual Crossing: designing and comparing three behaviors.
In the Proceedings of SIGCHI Conference on Human Factors in Computing Systems, CHI'13
(pp. 1901-1910).
Paris, France: ACM.
https://doi.org/10.1145/2470654.2466251
Deckers, E.J.L. &
Levy, P.
(2012). Designing for perceptive qualities: 7 showcases.
In the Proceedings of Design Interactive Systems Conference, DIS12
(pp. 496-505).
Newcastle, UK: ACM.
https://doi.org/10.1145/2317956.2318030
Deckers, E.J.L.,
Levy, P.,
Wensveen, S.,
Ahn, R. &
Overbeeke, K.
(2012). Designing for perceptual crossing: applying and evaluating design notions.
International Journal of Design
. 6(3).
The notion of perceptual crossing indicates the experience of interplay between perceptive activities of multiple beings (train anecdote). Charles Lenay explained the importance of perceptual crossing in the encounter of the other’s perceptual intentionality, in the mutual attraction of perceptual activities (“they come to start a sort of a dance together”), leading to the constitution of a shared world of emotions. Creating such a connection between beings is often experienced, and it is (and it has been for a long time) a quest in design to build such connection between a being (or user) and an artefact: how to design for perceptual crossing?